
CS2 servers tuned for competitive play
High-clock CPUs and low-latency routing for match servers, retakes, surf, and community rotations — with workshop maps, CounterStrikeSharp plugins, and instant provisioning.
- No setup fees
- Cancel anytime
- Stripe & PayPal
- Metamod:Source & CounterStrikeSharp ready
- Steam Workshop map collections
- Practice, retake and surf config support
- RCON access from the panel console
- Low-latency network routing
- Always-on DDoS filtering
Straightforward pricing
Memory sets the price at $1.25 per GB per month. CPU cores and NVMe storage scale with the memory you pick, and you can resize any time.
- 2 CPU Cores
- 4 GB RAM
- 40 GB NVMe
- 4 CPU Cores
- 8 GB RAM
- 80 GB NVMe
- 4 CPU Cores
- 12 GB RAM
- 120 GB NVMe
How much RAM do you need?
| Setup | Players | Recommended RAM | From |
|---|---|---|---|
| Private 5v5 match server | 10-12 | 4 GB | $5.00 / mo |
| Community server with plugins | 16-24 | 8 GB | $10.00 / mo |
| Retake / deathmatch with bots | 20-32 | 8 GB | $10.00 / mo |
| Surf or big rotation server | 32-64 | 12 GB | $15.00 / mo |
CS2 is CPU and network bound far more than memory bound, so a modest RAM tier goes a long way. Step up a size if you run many plugins, large workshop collections, or record demos for every match.
Questions, answered
How much RAM does a CS2 server need?
CS2 is light on memory compared to survival games. A 10-slot competitive server is happy on 4 GB, a 24-slot community server with plugins on 8 GB, and larger retake or surf servers on 12 GB.
Do you support plugins?
Yes. Metamod:Source with CounterStrikeSharp is the current standard for CS2 plugins — install both from the file manager and drop your plugin folders in place.
Can I run workshop maps?
Yes. Set your workshop collection or map IDs in the startup variables and the server downloads them on boot, so surf, retake, and community map rotations work out of the box.
What about tick rate?
CS2 uses sub-tick updates, so raw tick rate matters less than it did in CS:GO. What still matters is CPU clock speed and network latency — both of which we optimise for.
Do I need a Steam game server token?
For a public server, yes. Generate a free GSLT for CS2 in the Steam game server account page and paste it into your startup variables.
Can I run practice, retake or surf configs?
Yes. Upload your cfg files, set the exec in your startup command, and switch modes from the console — many communities run multiple servers under one billing account for this.
How do I add admins?
CounterStrikeSharp handles in-game admin permissions via its admins.json, and panel subusers give staff scoped console and file access without your billing details.
Is DDoS protection included?
Yes. Every node has always-on layer 3/4 filtering, with an enhanced tier and priority support for competitive communities and match servers.